In terms of gameplay, Okami has a lot in common with the Zelda series. You explore a semi-open world broken into zones and, as you progress, you battle enemies that offer new mechanics for the player to unleash on their own. One of the coolest mechanics of the game was the ability to “paint” things into existence. Once you gained certain abilities, you could paint bridges, plants, fire, wind and more into existence, helping you solve puzzles and progress further into the game. Amaterasu also gained a bunch of cool sub-weapons, like a massive sword, a mystical shield and prayer beads you could fire at enemies.