For instance, the item 2.0 and pick up and carry mechanic also ties into the instanced item caching for storing items on player ships, including storing ships inside other ships. So, why is this significant? Well, in Star Citizen it’s actually possible to steal another player’s ship and fly it into your own ship. Or you can steal a vehicle and load it into your cargo bay and fly off. This ties into the item 2.0’s legal and physical ownership properties, so players can physically own some items within the game world even if they don’t legally own it. Hence, you could pull off some Grand Theft Auto by stealing another player’s ship and going on a galactic space chase in an attempt to offload it somewhere.